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    描述

    Obi is an advanced cloth simulator for Unity that uses particle physics to deliver high-quality, flexible and easy to use cloth simulation.

    Available for Windows, Mac, iOS and Android.

    Features: 
    - Support for skinned meshes: unified solution for character clothing and regular cloth.
    - Two-way rigid body interaction.
    - Modular solver: don't waste performance, only use the constraints your cloth needs.
    - Per module adjustable solver iteration count.
    - Cloth proxies: drive high resolution meshes using low-res simulations. Works with skinned meshes too! - Softbody physics trough volume constraints.
    - Independent stretch and bend constraints.
    - Cloth is attachable to rigid bodies.
    - Cloth can collide with itself and other cloth pieces.
    - Physically based aerodynamics model.
    - In-editor simulation preview.
    - Easy-to-use integrated editor tools: selection, brush selection

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